![]() ![]() But then again, that "Simulator" word was part of the joke. Bossa could've left out the blood transfusions and stomach pumps entirely and made a ludicrous, smart puzzle game that was completely operation-free. Build a bizarre game, and you reap the rewards of a bizarre community.Īll of this makes me wonder if the Surgeon Simulator name needed to be attached to this game at all. That's just a fraction of what's possible. In the second, I played through an interpretation of the first act of Raiders of the Lost Ark. In the first custom level I booted up, I was offered a brief tutorial on how to bug out the game and allow my doctor to fly. Nothing better shows how far Surgeon Simulator has moved from its original premise than in the user-generated material. There, at least, someone can create a level that outright requires a party of four. Give me a level where I'm trapped in a room filling up with water, while my only chance of rescue lies with one of my doofus friends who needs to replace a set of kidneys in time! It appears that Bossa has offloaded much of those responsibilities to its robust level creator, where anyone can create their own clockwork Surgeon Simulator contraptions. The levels don't increase in complexity when you add more players, and I think Bossa left some of its more exotic, Portal 2-ish puzzle opportunities on the table. ![]() That said, I was a little disappointed that none of Surgeon Simulator 2's mainline missions fully take advantage of the mechanical potential of its multiplayer. It's always nice to have someone holding a new stomach at the ready right as I pull out the old one, you know?īut as always with Surgeon Simulator, it will be the calamities I remember most the gristly pandemonium of a botched amputation is best experienced with friends. The addition of a fellow doctor streamlined everything. I never took advantage of that option-this is not the sort of game you want to play with randoms-but I did complete about half the levels with a friend. The campaign can be completed all by your lonesome, but at every turn, Surgeon Simulator 2 strongly encourages taking advantage of its up-to-four player co-op-to the point that the player is sorted into a public, matchmaking-friendly party when loading up a mission. There's not a ton of meat on these bones, but if nothing else, the story will make you consider if the right to conduct surgery, no matter who you are, ought to be unimpeachable natural law. The origins of the school get increasingly convoluted as the narrative is doled out like a System Shock-style radio play, through dueling voices over the intercom. The player is a fresh recruit in a shabby, enigmatically conceived "surgery training school," which aims to democratize the art of operation from the moneyed private-school elites. The bulk of your experience in Surgeon Simulator 2 will probably be spent in its story mode, which lasts 11 missions, and follows a playful, well-acted mystery that lays some of the foundational blocks of Bossa Studio's new extended universe. Once you have your ingredients, it's all about keeping a steady hand. In one case, I found myself on the third floor of the hospital, pulling a lever that caused a payload of spare legs to slam onto the operating floor with a huge, viscerally horrifying splat. ![]() Place the two "good" kidneys.Those puzzles are generally well designed.Remove the two kidneys (it's better to remove them with a spoon or a pen so Bob won't get hurt).Cut the kidneys with a scalpel near the yellow canals.It's better to cut and remove the liver and the stomach (important, because it's a lot easier).Cut the small intestine, also with a scalpel and remove it.Cut the large intestine with a scalpel and remove it.By completing this, you unlock Brain Transplant in Space. This is the hardest transplant in the game. It is also easy to lose the new organs by pushing them above the players field of operation. Keep in mind that this operation takes place in space, so the organs and tools will continue to fly through the room when touched. ![]()
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